V1.7.1limitations Historyandconsole: •Overviewanduse •Limitationsofthehistorylist&undocommands •RightclickmenuMaxwe
MXCL in more detail: Convertingimagetypes–UsingMXCLasanimageprocessor,LDRtoHDRI Postprocessingacompletedrender–UsingthePreview/M
Resumingarender–MXS,MXI&process Commonrenderfailures–Understandingerrormessagesandcorrecting Multilight •Emixerpanel-A
Modeling & rendering liquids inside objects: •Considerationsandbestmethod
Day 2Maxwell Render in use – Applying the basics:Principles of architectural scene setup in Maxwell Studio (Exercise A & B): Exercise A-Exter
Settingup&runningarender: •Choosingwhichpassestorender–Renderchannels •Fullbeautyrenderwithpasses •Realtime
Exercise C-Exteriorlightingexample: Scenecreation: •Importingmultiplemodels&positioning •Materialcreation&assig
Lighting: •Physicalskyandsunlight •Imagebasedlighting •Emitters–Visible&hidden,creation&positioningofextra
Preparing a scene for network render (Exercise F): Exercise F–Usingarenderfarm Scenepreparation: •Test render •Outputnetworkpa
Rendering‘Region’&‘Blowup’scenes: •Scenemodication–Settingtherenderarea&limitationsthereof •Retrievingthetemp
An introduction to Maxwell Render This course is for users of both Maxwell Render V1.71 & V2.5, with the new features of V2.5 being highlighted a
Handouts: •Indexofrefractionreferencesheets. •BSDFdescriptionreference. •TechnicaldataexplanationsofMaxwellcomponentsandfunctions–
ContributingtotheMaxwellmaterialswebsiteandenteringMXMcompetitions Enteringlightingcompetitionswhereafreemodelissupplied–CGTalk.
Maxwell Render V2.5 TrainingCourse syllabus 2010-2011Basic level - Two hour courseCourse: AnintroductiontoMaxwellRenderV2.5Aims: Tointroduce
Maxwell Material editor in more detail (MXED): Stackablelayers–Methods&considerations Newadditions–ThinSSS,IDmatte,ND&Kfuncti
The layout panels: Viewport: •Navigatingintheviewport–Mousecontrols •Modes–Orthographic&perspective •Displaymodes–Bound
Renderoptions: •General–Time,samplelevel,CPUthread&prioritysettings •Outputpaths&letypessettings–Multilight,comma
•Layers–weights,usingweight/clipmaps,adding&removinglayers •Dielectrics&ComplexIORles–Geometryrequirements&bes
•Metals–HighNDvalues–theKvalue •Plastics–TwolayerBSDFmaterials •Emitters:- •Input–Colourandluminance,Temperature
•Singlesidedsubsurfacescattering–Leavesandnon-closedmeshobjects •Materialspecicproperties–Normal/Additive,Dispersion,Shadow,
•Embedding,importingandexportingMXMsusingthematerialdatabase •Previewscenes–Loadingandcreating •Storing&retrievingpre
Instances: •Studio’s‘Instance’mode •Displayoptions •MaxwellInstances •Rightclickmenu •3rdpartysoftwareimportedinstanc
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